package xFGE.event
{
	import flash.events.Event;
	
	/**
	 * 自定义事件，myObject可以保存任何自定义属性
	 * @author Eboy
	 * @version 1.0
	 * @updated 22-四月-2009 14:54:29
	 */
	public class MyEvent extends Event
	{
		public static const MY_EVENT:String = "MY_EVENT";
		
		/**
		 * 用于保存自定义属性
		 */ 
		private var _myObject:Object;
		
		public function MyEvent(type:String)
		{
			super(type);
		}
		
		public function set myObject(value:Object):void
		{
				this._myObject=value;
		}
		public function get myObject():Object
		{
				return this._myObject;
		}
	}
}